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Writing a Raytracer in Rust - Part 1 - First Rays
https://bheisler.github.io/post/writing-raytracer-in-rust-part-1/, posted 2017 by peter in development graphics howto rust
This is part one of a short series of posts on writing a simple raytracer in Rust. I’ve never written one of these before, so it should be a learning experience all around.